Much to do!

Tomorrow is the first playtest of our new rules. That's okay, the rules are in pretty good shape, so I'm hoping it goes well.
The concept is for a simple squad based WWII game. The "great vision" is a box containing the rules, plastic soldiers, and some boards or maps that you could give to a person that has never played a wargame.
It's not a new idea, but it is still a good one. We're aiming for enough rules to make it a wargame, but not so many that it complicates the game to the point of frustration for a new player. So an SMG is an SMG, there's no diffrence between an MP40 and a PPSh here.

Hopefully later, once the core mechanics have been proven, we can expand it outward to encompass things like that.

Anyway, the big test deserved new stuff I thought. Okay fine, it's an excuse to make new stuff, I'm fine with that.
So tonight I need to finish 3 terrain boards and 3 German soldiers for tomorrow morning. And I won't be home 'till late. That sucks, but what can you do?

An AAR (After Action Report) will be put up here after the test.

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