Set Piece one

Eric and I have become enamored with a new set of rules we found called "...And one for all!" which are a free set of swashbuckling miniatures rules. They aren't long or complex, their aim is to deliver a game that plays like an old Errol Flynn movie felt.
We played a game of it at GenCon in the hotel room, on an ironing board, and we both agree that it delivers on its intentions. It was a truly fascinating and fun game that generated a definite "movie action" feel.
The game is designed to play with only a few figures on each side, and it's designed for a pretty small board. It was Eric that first realized that you're not really playing on a game board at all, but something more akin to a movie set. A small area where the action takes place, what's around it isn't relevant at all. Well this struck me as just a plain fascinating idea. It opens a lot of possibilities for terrain when you have no need to make things coherent, logical, or specifically to connect with other pieces. If each thing is a stand alone piece...well that's just neat.
So, I went ahead and created what you see here, the first in a contemplated series of set pieces. The Three Musketeers, the Disney one, is one of the best movies ever made. In there they duel in a set of ruins out behind the Rue De La Bleh blah (or something similar) so I went for that feeling here. The movie location is too massive to recreate for this game, so I just went with the ruins idea with doors and stairs and such.
Please ignore the glue still drying on the vines. It was getting late when I finished this, and I wanted to get the photos off to Eric that night. I simply could not wait for those long minutes it takes to dry! It's dry now and the vines look really cool, so I may need to post another photo of them. Also, ignore the Imperial army that is apparently digging their way towards the musketeers.
Personally I like it, I think it came out pretty nice. I also think it will make a great set to duel on with lots of places to interrupt movement or move up and over. I also think the setting will give us a nice game visually, and that's important in miniatures.
Otherwise you're pretty much just playing a board game with more expensive tokens. If the looks don't matter, then just use cardboard.

An unintended outcome, and really one that didn't occur to mu until after it was done, is that with this particular piece it will work pretty well as "normal" terrain. Meaning I could put it on the table and play regular games with it since there isn't anything really weird about it.
Eric has stated an intention to create his own sets, and I have a notion for another one, so hopefully you will be seeing more of these in the future.

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