I have nothing to show right now, no photos or anything.
I've been busy with work, but also with game stuff. I painted up several knights from the Brotherhood of Horus, a cat man, a thief, and a Gor-Gor.
I added rules to S3 to allow vehicles to be used. They aren't required by any means, but it felt kind of empty without them for some reason. Plus, we have all those 1/32 scale tanks and stuff, we want to use them!
I have recently (as in today) completed a set of WWII air rules for 1/144 scale that I think will be a lot of fun. I have named them Angle of Deflection, which is the point in space where a plane needs to aim in order to hit it's target. It plays an important role in the game. Eric an I will be testing them out on Saturday. An AAR will surely follow.
They are based on the idea that a pilot (AKA the Player) should be maneuvering and looking to gain an advantage before firing, all while trying to prevent his opponent from doing the same. It's all about the flying, it's not just move and shoot. Either it will work really well, or it won't work at all. We'll find out!
Also, I've been very busy on another thing, but I won't say what quite yet. Shhhhhhh! After Saturday you will see.
I've been busy with work, but also with game stuff. I painted up several knights from the Brotherhood of Horus, a cat man, a thief, and a Gor-Gor.
I added rules to S3 to allow vehicles to be used. They aren't required by any means, but it felt kind of empty without them for some reason. Plus, we have all those 1/32 scale tanks and stuff, we want to use them!
I have recently (as in today) completed a set of WWII air rules for 1/144 scale that I think will be a lot of fun. I have named them Angle of Deflection, which is the point in space where a plane needs to aim in order to hit it's target. It plays an important role in the game. Eric an I will be testing them out on Saturday. An AAR will surely follow.
They are based on the idea that a pilot (AKA the Player) should be maneuvering and looking to gain an advantage before firing, all while trying to prevent his opponent from doing the same. It's all about the flying, it's not just move and shoot. Either it will work really well, or it won't work at all. We'll find out!
Also, I've been very busy on another thing, but I won't say what quite yet. Shhhhhhh! After Saturday you will see.
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